AI Insights · Timothy · July 2023
Top 5 Hypercasual Games on Android in Finland - Q2 2023
Discover the performance trends of the top 5 hypercasual games on Android in Finland for Q2 2023, featuring insights on weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 hypercasual games on the Android platform in Finland exhibited notable trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular games.
Habbo - Original Metaverse
Throughout Q2 2023, Habbo - Original Metaverse demonstrated a fluctuating pattern in weekly revenue. The game peaked at approximately $1.7K in the week of May 1 before declining to around $119 by the end of June. Weekly downloads were relatively stable, ranging from 27 to 49, with a minor increase towards the end of the quarter. Active users also saw a gradual rise from 128 in late March to 156 in mid-June, before stabilizing at 145 by the end of June.
Athletics Mania: Track & Field
Athletics Mania: Track & Field experienced varied weekly revenue, starting at $256 and ending at $131 in late June. The highest revenue recorded was $220 in mid-June. Weekly downloads remained low but consistent, fluctuating between 7 and 16. Active users saw a general decline from 74 in late March to 64 by the end of June, with a slight uptick in mid-June.
Magic Star
Magic Star showed stable weekly revenue, peaking at $150 in mid-June and ending the quarter at $100. However, there were no recorded downloads or active users data available for this period.
Bricks Ball Puzzle
For Bricks Ball Puzzle, weekly revenue was relatively stable, with minor fluctuations. The game started at $28 in late March and ended at $31 in late June, peaking at $145 in mid-May. Weekly downloads were only recorded at the beginning of the quarter, with 63 downloads in late March and none thereafter. Active users saw a steady decline from 312 in late March to 152 by the end of June.
Idle Brick Breaker
Idle Brick Breaker had a modest weekly revenue, peaking at $82 in mid-June and ending at $53 by the end of June. No weekly downloads were recorded after mid-April. Active users dropped from 126 in late March to 44 by the end of June, indicating a steady decline throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.